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	<title>Java &#8211; opencodez</title>
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		<title>Chain of Responsibility &#8211; Behavioral Design Pattern</title>
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		<dc:creator><![CDATA[Supriya]]></dc:creator>
		<pubDate>Sat, 01 Aug 2020 13:11:29 +0000</pubDate>
				<category><![CDATA[Java]]></category>
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					<description><![CDATA[The Chain of Responsibility Pattern comes under Behavioral design pattern, the main motive of this pattern is to accomplish loose coupling in Software design process where the client request is passes to series (CHAIN) of objects to process the client request. If one object is not able to handle the request then it will pass [&#8230;]]]></description>
		
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		<title>Flyweight Pattern &#8211; Structural Design Pattern</title>
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					<comments>https://www.opencodez.com/java/flyweight-pattern.htm#respond</comments>
		
		<dc:creator><![CDATA[Supriya]]></dc:creator>
		<pubDate>Wed, 20 May 2020 05:20:05 +0000</pubDate>
				<category><![CDATA[Java]]></category>
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					<description><![CDATA[Flyweight pattern comes under Structural Design Patterns. By using this pattern we can decrease object count. When there is a need to create huge amount of similar objects then this Java Flyweight Pattern is useful. Flyweight pattern supports factory pattern which tells to reuse of available objects, where objects are created and stored. Whenever an [&#8230;]]]></description>
		
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		<title>Java Structural Design Patterns &#8211; Bridge Pattern</title>
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		<dc:creator><![CDATA[Supriya]]></dc:creator>
		<pubDate>Wed, 13 Nov 2019 05:20:02 +0000</pubDate>
				<category><![CDATA[Java]]></category>
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					<description><![CDATA[Bridge Pattern is one of the structural design patterns. As the name of the pattern is BRIDGE , it divides one class in 2 parts i.e., Abstraction and Implementation and acts as a Bridge between them, so that each can be developed and modified independently. We can say that Bridge pattern provides loose coupling between [&#8230;]]]></description>
		
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		<title>Java Creational Design Patterns &#8211; Prototype Pattern</title>
		<link>https://www.opencodez.com/java/prototype-pattern.htm</link>
					<comments>https://www.opencodez.com/java/prototype-pattern.htm#respond</comments>
		
		<dc:creator><![CDATA[Supriya]]></dc:creator>
		<pubDate>Sat, 19 Oct 2019 11:52:14 +0000</pubDate>
				<category><![CDATA[Java]]></category>
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					<description><![CDATA[Prototype pattern comes under creational design pattern. As we know, in Java object creation process is time consuming and costly, so instead of creating object every time we can create copy of existing object. So using this design pattern we can create object in easiest way. In prototype pattern object cloning is used to create [&#8230;]]]></description>
		
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		<title>Micronaut Framework &#8211; Complete Guide with Sample Example</title>
		<link>https://www.opencodez.com/java/introduction-to-micronaut-framework.htm</link>
					<comments>https://www.opencodez.com/java/introduction-to-micronaut-framework.htm#respond</comments>
		
		<dc:creator><![CDATA[Pavan]]></dc:creator>
		<pubDate>Wed, 21 Aug 2019 08:13:08 +0000</pubDate>
				<category><![CDATA[Java]]></category>
		<guid isPermaLink="false">https://www.opencodez.com/?p=4556</guid>

					<description><![CDATA[Micronaut Framework is one of the recently introduced JVM-based framework for building lightweight, modular applications and microservices.  In this article we will briefly take you through some of the Micronaut features. This framework is introduced at a NFJS conference in 2019. Why would software developers need yet another a microservice framework as there are already [&#8230;]]]></description>
		
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